Wednesday 27 March 2013

Independent Study over Easter in Mentor Pairs

"As A2 students you have been given homework over the last few weeks to build up to this assessment. Some of you will have completed it (Adam - well done!), some of you will have done some, some of you will have no evidence whatsoever.

If you have been up to date with your homework you will breeze through this and not have a great deal to do over Easter - a lot of this is just 'building on' the remaining approach to the Case Studies you have studied.

If you have not been regularly completing the homework this is the time when you realise just how unprepared you are and how this will look on your Results

This will assess how effective your preparation has been as an A Level student and how ready you are to attempt the Mock Exam question - we will be sitting the Mock Exam session 1.

The outcome of this will be an indicator of who I need to target with after school support  to put into place in the remaining time we have left in Module 5"




Task 1.
Compile your work and learning on Theoretical Approach (last lesson we studied - Plato's Cave remember - no?) with your Mentor

Apply your Theoretical Approach from the perspective of:
Dubord
Baudrillard
Foucault

to either 15 Million Merits (if you are offended by porn/sexual images then look at the 2nd option) or White Bear

How to Present:
Screen shot examples from the texts and present this as Prezi 1 - 1 slide per theorist



Task 2.
Look at your combined work on Gaga/Minaj & Wreck It Ralph over the last month from the Stylistic & Historical/Post-structural approach

In Pairs examine Gaga/Minaj & Wreck It Ralph for links to Baudrillard and Dubord

How to Present:
Screen shot, analyse & compare Prezi 2. 1 slide per theorist comparing the examples for similarities



Task 3.
Find all the intertextual references used for either 15 Million Merits or White Bear - see the post for a given starting point.

How to Present:
Create an intertextual mood board for Black Mirror



Task 4.
What would Lyotard's response be to Black Mirror & it's Dystopian Narrative?

Would he consider 15 Million Merits or White Bear to be lacking in belief in Grand Narratives - why?

How to Present:
Create an Extranormal - a video presentation by Lyotard arguing his viewpoint on Black Mirror



Task 5.
Exam content plan
Respond to each of the prompts using only images or video clips relevant to our Media Case Study Texts, Theorists, Theories etc (Society of the Spectacle geddit?)

This is your essay's 'list of Ingredients'...remember No Words, only Visuals.
What is Postmodern Media (after or collapsing Modernism, empty, no belief in progress o meaning)

Give examples of aspects of Postmodern Style (Jameson)

Give examples of aspects of Postmodernity Historical/Structural (Lyotard (POST-Modern)

Give examples of aspects of Postmodern Theory (Baudrillard, Dubord, Foucault)

Which 3 Theorists will you reference - and what theories

Which 2 or 3 different media forms and what approach makes them Postmodern

Compare 3 ways they are similarly and differently Postmodern

Give example of an earlier Postmodern Media Text (Intertextual references for our Case Studies?) 

How we have moved on from then to your contemporary text?

An example of a prediction for the future of Postmodern Media based on one of the Case Studies - where are we headed (Black Mirror?)

How to present:
As a blog post


Task 6.
Prepare your response to the Question using the Essay Plan and the above information

Sunday 24 March 2013

Work set for Monday 25th March - Theoretical Approach

Hi All

Aplologies for not being there today I am at a Moderation meeting for coursework marking with the exam board.

Please split yourselves into 3 groups, one to cover each theorist

Group 1. Dubord

Group 2. Baudrillard

Group 3. Foucault

Here is the link, work you way through the resources to put together a presentation on how you can apply this to our TV case study 15 Million Merits & White Bear

Task 1. 
In your teams research your Theorist
Resources click here be sure to click on the links for examples 

Task 2. Create Meaning
Reform into 2 groups of 3/4 with a student who has studied each theorist and share our videos/learning 

Task 3. Create Meaning & Share
Prepare an overview using Extranormal of a debate between these 3 theorists about how their theories relate to Xfactor and Social Networking.
Task 4. Apply to demonstrate


Group A will apply these theories to Black Mirror '15 Million Merits'
Group B will apply these theories to Black Mirror 'White Bear'

Watch these shows and prepare a presentation for Tuesdays last lesson to demonstrate what you have learned ANALYSING the postmodern aspects/themes of the these shows

Tuesday 19 March 2013

Homework - Lyotard & Jameson (Gaga Minaj)

A quick recap in case you are a bit lost...


4:07 to 6 min

Exam question: You need to explain why 2 different Media forms are considered Postmodern.

Modernism = structure, order, belief in truth, ideas, science & progress

Postmodernism = lack of belief, empty, superficial, recycled, nostalgia/retro, blurring, fluid or collapsing structures

Where we have been
Jameson - we have exhausted all ideas, no progress so we can only recycle old styles

Lyotard - no belief in Grand Narratives = structures are now fluid or collapsing = no depth, no order = style over substance and blurring of identities, realities etc...

Baudrillard (next week)

To prepare:
Read through the Posts on Lady Gaga & Nicki Minaj

Identify the relevant points: 
How do they demonstrate a lack of belief in Lyotard's Grand Narratives - how do they collapse or make fluid structures or fixed ideas?

  • Male & Female Identity
  • Racial or Ethnic Identity
  • Morality/Pornography
  • Real and Artificial
  • Fixed or Fluid Identity
  • Musical Genre

Use the Modernism to Postmodern column to apply of how Lady Gaga & Nicky Minaj are Postmodern Characters (ie they are not real they are simualtions/artificial constructions - this will lead us into next weeks lesson)

Here is some support



Monday 18 March 2013

Modernist Media Structures (Q1 Exam)

Narrative Theory

Classic Hollywood Narrative Task


Genre Theory


Representation Theorists


Representation Outline

What is Pomo - Lyotard & The Death of The Grand Narrative

0:00 - 1:50 


The collapse of the "Grand Narrative"

Most famously, in La Condition postmoderne: Rapport sur le savoir (The Postmodern Condition: A Report on Knowledge) (1979), he proposes what he calls an extreme simplification of the "postmodern" as an 'incredulity towards meta-narratives'. These meta-narratives - sometimes 'grand narratives' - are grand, large-scale theories and philosophies of the world, such as the progress of history, the knowability of everything by science, and the possibility of absolute freedom. Lyotard argues that we have ceased to believe that narratives of this kind are adequate to represent and contain us all. We have become alert to difference, diversity, the incompatibility of our aspirations, beliefs and desires, and for that reason postmodernity is characterised by an abundance of micronarratives.  From Wikipedia

One of the old, modernist grand narrative was, and for some still is, that science will solve nearly all our problems. Of course, apart from religious narratives, there are a number of other "grand narratives", too. Hollwood draw on most of the'grand' narratives listed below. One major flaw in Lyotard's argument is that postmodernism, itself, offers its own "grand narrative".


Gaga & Minaj - how are they reactions to Modernism?

http://www.racialicious.com/2010/04/08/quoted-menda-francois-on-nicki-minaj-and-feminist-contradictions-in-hardcore-female-rap/

http://www.out.com/entertainment/music/2010/09/12/curious-case-nicki-minaj


http://gagajournal.blogspot.co.uk/2010/08/cant-read-my-poker-face-postmodern.html?m=1


http://www.authorstream.com/Presentation/Kklick1564-375048-lady-gaga-post-modern-feminist-postmodern-feminism-entertainment-ppt-powerpoint/









Lesson 4.4 Jameson & Lyotard


-->
Prepare for LearningStarter:
Screen Tron 1st x 30 mins
Historical version of Postmodernism compare style to Wreck It Ralph
How does this demonstrate Nostalgia, CULTURAL RECYCLING?
Discuss relationship of the film to Tron
How is the clip postmodern?
  • Religion (grand narratives)
  • Collapse boundaries between 2 worlds
  • Heightened augmented reality
  • Human or Technology ('User' or 'Programme')
  • Simulation (faces, clouds & cities, people)
  • Audience sense of nostalgia (Retro)
conclusion
How does this relate to Wreck It Ralph? How has postmodernism developed? 1 word...

-->
New Information
Discuss relevance of Tron and Measure our Progress through the questions

New Information
Lyotard – death of the grand narrative post & 1 minute video explaination


Questions:
How does the film Wreck It Ralph conform a 'Grand Narrative'?
What does he have to do to become the hero?
Where in the film does this occur?
Is there a Hero's journey?
Is there a resolution that ties up all the narrative threads?
Do the characters conform to their narrative roles?
Do the characters conform to traditional gender roles?
Are the boundaries of Genre rigid?
Any morality or ideological meaning?
The Quest
Voyage & Return
Overcoming the Monster

Argument:
Is Wreck It Ralph a Postmodern Film? WHY?

Modernity to Postmodernity post

Create Meaning – Discuss in Pairs, how does Jameson link to Lyotard debating why is Ralph Postmodern?
epic battles:
https://www.youtube.com/watch?v=zn7-fVtT16k




Present as a Goanimate discussion between the 2 theorists

Check your Learning – Binary Opposites Modernism & Postmodernism
Think/Discuss:
Match up the Binary Opposition postwhat is Post-modern?

Check Learning
Using the list – what makes Ralph opposite to Modern – categorise by list (use later caroussel)

Create meaning
  • How do we define postmodernism (simplistic) as 'after' or 'anti' Modern
  • What are the stylistic aspects of Pomo, why are these 'after' or 'anti' Modern
  • How does collapsing structures (Grand Narratives)?
  • What aspects of Wreck it Ralph aren't Postmodern (Grand Narratives?)

Carousel responses for homework using clips of the film - 5 minute presentation in mentor teams
Collect examples from close analysis, still specific examples from the clips for the Binary Opposites list

New Info
Reading on Gaga & MinajPostmodern identity (representation)

Create Meaning
Identify the main points from the articles
How do these examples relate to the reaction of Postmodernism to Modernism (List from earlier)
How do these artists demonstrate a loss of faith in Grand Narratives (Lyotard)?

Apply to demonstrate
add these to our Prezis you built & your mood boards

-->
Review
Given list of what postmodernism is... (in green) http://leighmediaa2pomo.blogspot.co.uk/search/label/Challenge%20Forms%20and%20Conventions%20of%20Traditional%20Media which can you apply to Minaj etc
Can you match with the reasons why this is 'Post' modern (Death of Grand Narratives)
 

 

Tuesday 12 March 2013

Homework Why is Ralph Post-modern?

Using your Clips, Intertextual mood board and your Avatar 

1. Watch 5 mins clip of Tron (below), complete your intertextual mood board of games (include key moments of Tron)


2. Write a 300 word answer on your clip:
To what extent is Wreck It Ralph a 'Post'-Modern text? 

Discuss how it demonstrates the following to create something new and create Nostalgia
  1. PARODY & PASTICHE
  2. BRICOLAGE,
    INTERTEXTUALITY (TRON?)
    HYBRIDITY   
  3. NOSTALGIA & RETRO  
  4. PLAYFUL & IRONIC (self reflexive)

Apply to demonstrate
Analyse the film for examples of Cultural Recycling (Intertextuality, Bricolage) - how is it making something out of existing texts and how does it create Nostalgia/Retro?
Explain why Intertextuality, Nostalgia and Bricolage are 'post' modern are 'after' or 'anti' Modern

3. Historical Approach

Analyse how the film demonstrates the collapse of structures (Narrative, Genre, Stereotypes Hero/Villain, Gender, Real/Artificial, Audience)?

Explain why this is playful and ironic, and 'after' or 'anti' the ideas of Modernism?

4. Justify to what extent Wreck It Ralph is “post”-modern for & against










Sunday 10 March 2013

Intertextual References Wreck It Ralph









Resources:







Wreck It Ralph Article Nostalgia is a powerful drug

The James Clayton Column: Wreck-It Ralph blasts through nostalgia

As Wreck-It Ralph invokes videogame nostalgia, James looks at how movies tell compelling stories by delving into a rose-tinted past...
Nostalgia is a powerful drug. It ensnares your senses, alters your mind and makes you act in an irrational or outof-the-ordinary fashion. It is addictive and will consume your entire being once its insidious grip has taken hold.
Your desperate need for a constant fix that’ll dull the pain of immediate reality will soon have you financially depleted, increasingly antisocial and possibly physically and mentally impaired. Narcotic thrills have nasty side effects, kids, so don’t grow up to be a chronic-nostalgic.
As someone who’s dabbled in nostalgia, I’m very aware of how dangerous it can be. One moment you’re going about regular business and everything is reasonable and ‘normal’,  and the next minute you find that you’ve got Star Wars action figures clasped between clammy fingers for no valid reason.
When are you going to find time to play all these retro videogames you’ve suddenly acquired in a blur of geekish excitement? How much money have you spent on these sentimental splurges? You sucker! You got high on the supply of nostalgia that pop culture keeps pushing down your throat! Shame on you! Now, let’s have a look at your dusted-off Fighting Fantasy book collection, because I loved reading them when I was a little boy and seeing them again is bringing back sweet memories of imaginary adventures from aeons ago.
Where was I before I trekked off on a teary-eyed, rose-tinted field-trip back to childhood? Oh yeah, I was watching Wreck-It Ralph - Walt Disney Animation’s latest CG-animated feature finally arriving for its wider UK release this week. It’s a brilliant film about the titular villain of a vintage arcade game called Fix-It Felix Jr, which is a little like a domesticated Donkey Kong with a hokey magic hammer-wielding handyman as the hero instead of Jumpman (aka Proto-Mario). Frustrated and resentful Ralph rebels against his assigned role, and subsequently journeys into the arcade’s other game worlds.
It’s an inspired story idea that no doubt speaks to a lot of people, albeit perhaps more of a niche audience than other Disney works. Anyone with any experience or memory of arcade-style videogames will enjoy Wreck-It Ralph, and it’s interesting to consider as a major mainstream movie that relates directly to a particular generation and a specific subcultural social group. (You might argue that it’s an antisocial group, but then you’d be propagating stereotypes about gamers and showing that you’re possibly ill-informed and prejudiced. You lose and have ten seconds to feel ashamed and decide to start over again, next time playing nicer.)
For people familiar with retro videogaming, who were raised on 8-bit lullabies or who spend hours immersed in pixelated fantasies, Wreck-It Ralph is something of a dream come true on the movie screen. It’s a film that was made for geeks and flashes with enthusiastic exuberance and affection for its subject matter.
Even though I’d only identify myself as a casual gamer (because I don’t play ‘em enough to merit distinction) I was extremely excited about seeing the film, and had an absolute blast with it. Cameos from characters that decorated the backdrop to my childhood - Sonic the Hedgehog, Bowser, the Pac-Man ghosts - and recognisable iconography brought a huge smile to my face.
Even the references and gags built on games I’ve never played - Tapper and Q*bert, for example, and the modern shooters pastiched in the fictional Hero’s Duty - gave me reason to grin, and I appreciated the way the filmmakers played to the audience’s knowledge with wit and good humour. Inevitably, Wreck-It Ralph contains a considerable amount of product placement, but there’s no cynicism in this picture - not one pixel. It feels pure - a cinematic love letter to videogames, the arcade experience and something that a great many geeks adore and understand.
I left the screening levelled up and sped straight home to play Street Fighter. Wreck-It Ralph made me want to load up Super Mario Kart and devote more time to playing the other retro games that made school nights magic back in the day. It’s a prime example of a film that prompts you to get in touch with the repressed inner child and helps you reconnect with fundamentals like fun, imagination and gleeful abandon in escapism just for the sake of it. That’s important, because it’s harder to access these things in the adult world.
This might sound like a complete chronic-nostalgic catastrophe, and lead you to believe that outsiders who aren’t in the niche may find Wreck-It Ralph to be an inaccessible feature that’s only performing to a particular crowd. That’s not the case, though, and that’s unsurprising as it’s a Disney concoction, for the House of Mouse specialises in weaving tales that translate universally. Ultimately, story is king and the driving forces are the themes rather than the setting and genre trappings.
Toy Story is a film about toys, but it’s not about toys, and likewise, Wreck-It Ralph is a film about games, but it’s not about games, if you get what I mean. It’s also telling that the largest amount of the movie’s running time is spent in the world of racing game Sugar Rush, which looks like Super Mario Kart redesigned by Willy Wonka.
The realm of the delightfully-childish Vanellope von Schweetz is a saccharine fancy-kingdom of chocolate-and-candy scenery populated by cutesy girl racers and a king who acts like he’s auditioning for a part in an Alice In Wonderland pantomime. This kind of aesthetic doesn’t really jive with the stereotypical adult male image of the ‘hardcore game nerd’ that might be reckoned as Wreck-It Ralph’s target demographic.
Wreck-It Ralph and other Disney flicks can be appreciated and enjoyed widely regardless of age, gender, ethnicity or other background variables. It’s always the plot and those universal themes that form the soft centre, and Wreck-It Ralph delves into common concerns of loneliness, self-esteem and finding love and personal fulfilment in the face of seemingly-insurmountable adversity.
There are elements of courageous selflessness and self-sacrifice that underpin every Disney film, and furthermore, Wreck-It Ralph follows the traditional underdog trope of an imperfect or ‘odd’ hero overcoming their perceived deficiency -Vanellope’s glitching paralleling the gimpy fin of Finding Nemo’s Nemo.
All of these find expression in beautiful art that frames a sweet story acted out by original characters that you come to care about. It’s a rich experience that does more than fire you up on a rocketshot of retro chic and there are a lot of recent movies - both animated and live-action - that are managing to successfully meld nostalgia and human spirit in this manner.
See, for instance, stop-motion animations Frankenweenie and ParaNorman - homages to old-school horror flicks imbued with fresh heart and creative energy as touching family-friendly creations for contemporary audiences. Likewise, Hugo is a eulogy to silent cinema and Super 8 loves Spielbergian sci-fi, but there’s emotional heft beneath the allusive tributes and borrowed stylings.
For more adult material, observe how Skyfall dredged up all the memories for 007’s 50th anniversary but boldly established itself up as a solid starting point for the series’ future. Also worthy of note is martial arts geekout The Man With The Iron Fists from kung fu fanboy The RZA, which imposes a colourful customised mythos and hip hop style onto the generic chopsocky template.
Django Unchained, meanwhile, is another prime, sublime Tarantino postmodern pulp fiction that mixes multiple genres and the auteur’s enthusiasms into a fantastic original tale that makes poignant, sophisticated points. These filmmakers pay tribute to their influences but transcend them or, at least, don’t wear them as chains but rather creatively re-appropriate them for fresh, inspired ends.
I’d say that this is the key to the new Star Wars sequels and rebooted franchises such as RoboCop and Conan The Barbarian. By wielding nostalgia effectively as a weapon with real muscle, might and soul power underneath, moviemakers can find tremendous success (artistic and commercial) and make resonant pictures with staying power.
Wreck-It Ralph is an excellent example of how to achieve this harmonious synthesis with geekish nostalgia operating as a foundation upon which to craft something of substance and value beyond the superficial. If you can creatively consolidate past, present and future in well-made, entertaining and engaging pictures, you’ll power past chronic nostalgia, defeat the end of level boss and rack up incredible high scores. Win!
James Clayton is going to hit the arcade and go eat some ghosts in the hope it helps him clear all the chronic nostalgia out of his system. You can see all his links here or follow him on Twitter.