Friday 6 February 2015

3.6 Question 2 'How do PoMo texts challenge Text Reader/Relations & the Concept of Representation?'




L2 D Define the following terms:
Immersion
Flow
Fluid Identities
Simualcra
Ironic Position
Detached Position
Sandbox games
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L3 C Apply the above to your own examples of contemporary Gaming (last 3 years)

L3 B Outline why these concepts are Post Modern?

L4 A Explain how do they challenge traditional text/reader relationship or the concept of representation (real vs simulated)










ASSESSMENT 







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